Home Registration Login
I welcome you Guest | | RSS
Home » Tutorial » Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality



Routledge | English | 2019 | ISBN-10: 1138543918 | 294 pages | PDF | 6 MB
 
Links update: 13/05/2020

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.


Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.

Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.

Home page

CLiCK HERE FOR DOWNLOAD
 

[ Report broken link!!! ]

Русские пользователи - используйте ВПН для скачивания! Наши ссылки не работают для России и возможно каких-то других стран!
Russian users - use VPN to download! Our links do not work for Russia and possibly some other countries!



Category: Tutorial | Views: 647 | Added by: DOLBATOR | Tags: development, Sound, the, Systems, Advanced, Boom:, games, Reality, Beep, of, to, and, Extended, for, Runtime | Rating: 0.0/0
Tags:
Total comments: 0
Only registered users can add comments.
[ Registration | Login ]

E-mail:
Password:

Google search for site:


Popular News:


Chat:



Total online: 11
Guests: 11
Users: 0

Flag Counter