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Spectrasonics has announced the release of Omnisphere 2.5, a major update of its flagship software synthesizer instrument.
With this previously announced new version, Omnisphere becomes the first software synth in the world to offer a ground-breaking Hardware Synth Integration feature which makes using Omnisphere feel just like using a hardware synth. It transforms over 30 well-known hardware synthesizers into extensive hands-on controllers that unlock Omnisphere’s newly expanded synthesis capabilities.
The extensive new free update also features a newly announced hi-resolution interface, support for Windows Multitouch, new Granular Synthesis capabilities and a stunning new sound library of over 1000 brand new sounds, bringing the total number of included sounds to over 14,000.
“Since the beginning of computer-based music, the biggest limitation of software synthesizers has been the lack of physical interaction. It’s hard to beat the immediacy of a physical synthesizer that you can touch! We are very excited to be able to finally eliminate that problem by utilizing the world’s finest hardware synthesizers to fully control Omnisphere.” said Eric Persing, President of Spectrasonics.
“We’ve never felt that the worlds of software and hardware synths should be divided into different ‘camps’. Our virtual instrument users can now experience the joy of the hardware synth workflow and hardware synth users can now fully expand their capabilities into the vast sonic world of Omnisphere!”
Changes in Omnisphere 2.5
Hardware Synth Integration.
New Hardware Library adds over 1,000 new patches for all users: Over 14,000 Sounds total now included
Vastly Expanded Synthesis:
Four Layers per patch.
Doubled Mod Matrix.
Over 100 New Wavetables.
New State Variable Filters.
8 LFOs, 12 Envelopes.
New Hi-res, Resizable Interface.
New Granular Layout.
Improved Live Mode Page.
New Shared Signal Path routing.
New System Tuning/Scale functions.
Windows Multitouch support.
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