Module 1: Intro
To begin, Capsun introduces the course.
Module 2: Layering Kicks Part 1 (10:18)
In this module, Capsun demonstrates how to layer and process multiple different drum sounds, including sounds from the Maschine drum engine and processed samples, to create a powerful and original kick sound.
Module 3: Layering Kicks Part 2 (07:28)
Next, Capsun begins creating the second kick, starting with a dirty and distorted 808 sample and some Foley, which he combines and edits. He then processes the new sound to create a dirtier, synthetic kick sound.
Module 4: Creating a Future-Bass Snare (07:15)
In Module 4, Capsun demonstrates how to create a Future-Bass style tonal snare, used by the likes of Jack U, Diplo and DJ Snake. He combines several tonal samples and processes them, adding the resulting sharp and percussive sound to the drum kit.
Module 5: Creating a Trap Snare (03:45)
In the next module, Capsun creates a percussive snare sound, beginning with a well known Alesis trap snare sample. He cleans up the sample and adds additional processing, widening the sound, before adding it to the drum kit.
Module 6: Creating a Clap Group (07:56)
In Module 6, Capsun demonstrates how to create a stack clap sound, by layering different styles of claps from his sample packs. He discusses playing in the claps to create a more natural sound, which he then resamples and processes.
Module 7: Creating a Live Sounding Hi-Hat (05:44)
Next, Capsun moves on to the hi-hats. He starts by demonstrating how to turn a clean hi-hat loop into a crunchy and live-sounding breakbeat style hi-hat sample.
Module 8: Creating an 808 Style Hi-Hat (03:26)
In this module, Capsun creates open and closed versions of an 808 style hi-hat, using Maschine's drum synth.
Module 9: Creating Percussion Elements Part 1 (03:07)
In Module 9, Capsun discusses creating your own percussion loops. He begins by creating a tambourine sound which he pitch shifts and processes.
Module 10: Creating Percussion Elements Part 2 (03:45)
In this module, Capsun discusses creating your own library of Foley sounds to layer into your drums.
Module 11: Creating Percussion Elements Part 3 (05:26)
In the final percussion elements module, Capsun creates a reverse cymbal from scratch, demonstrating how he produces this iconic sound which he then tweaks to make his own.
Module 12: Overview of the Drum Sounds (06:39)
In Module 12, Capsun goes back over all of the drum sounds that you've created so far. He tidies up the sounds, editing the ADSR envelopes and adjusting the levels of each individual element.
Module 13: Programming a Sequence (09:36)
In this module, Capsun demonstrates how to create drum sequences by inputting MIDI notes. He layers up the different parts, explaining how to edit the sequences to prevent them from sounding robotic.
Module 14: Playing in a Sequence (02:58)
In Module 14, Capsun demonstrates how to play in a similar pattern using the hardware. He demonstrates how to align the hits and then adds additional percussion parts.
Module 15: Next Steps (07:33)
In the penultimate module, Capsun discusses his approach to processing the drum group. Next, he adds some melodic parts, demonstrating how he'd start building a track.
Module 16: Outro
In the final module, Capsun concludes the course.
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