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Change log
6.2.3 _ 2022-06-15
Please run the GUITAR RIG 6 standalone application after installation to ensure correct behavior.
To choose your soundcard, select the audio tab in the preferences.
The latest manual is available for download on the GUITAR RIG 6 webpages.
ADDED VST3 plug-in target
ADDED macOS Monterey compatibility
ADDED Windows 11 compatibility
ADDED Rosetta 2 Apple Silicon support
IMPROVED CPU overload detection no longer pauses the audio engine
IMPROVED Tapedeck loop state was not preserved when loading a file or restarting standalone
FIXED Component Browser tile selection lost when toggling filters
FIXED The browser selection was not updated when using MIDI learn to select the next/previous rack preset
FIXED MIDI program changes would not work correctly when using browser filters or color spaces
FIXED The preset list in Logic and Cubase was missing the first preset
FIXED Keyboard focus would be lost after displaying confirmation dialogs
FIXED Crash when attempting to load an incompatible IR file in Reflektor
FIXED Occasionaly Guitar Rig would crash when dragging components into the rack
FIXED Inconsistent browser state when loading projects in Pro Tools
FIXED Recalling Track FX presets caused a crash in Pro Tools
FIXED Updating automated parameter names would cause Guitar Rig to crash when loaded out of process on Apple Silicon (Logic/Garageband)
FIXED Inconsistent bypass state when double clicking on component's power button
FIXED DoppelFilter audio artifacts when loading some presets (AU only)
FIXED User presets were saved with incorrect meta-data when using LE or Player versions with certain components
FIXED GUI artifacts on some macOS systems using large screen scaling with multiple HiDPI displays
KNOWN ISSUE Windows 10 VST/AAX only: HiDPI scaling does not work correctly which results in lower resolution graphics
KNOWN ISSUE Windows 10 standalone only: When using multiple screens with scaling of 150% or more the GUI may be drawn incorrectly or not at all
KNOWN ISSUE Dragging from a HiDPI screen to a non-HiDPI screen can result in lower quality graphics. Closing/reopening GUI on the same screen will fix this
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