Kadenze Creative Programming for Audiovisual Art S9 TUTORiAL
MP4 | 02 hour 02 min | 720p | 1.11 GB
Creative Programming for Audiovisual Art aims to enhance student skills and experience in the development of software for the creation and manipulation of sounds and images, both in real and non-real time. The course explores the intersection and similarities between sound and image signal processing through the exploration of combined audiovisual approaches. As such it is suitable for those with a strong interest in creative technologies from either an engineering or creative arts background.
We will spend the first few sessions exploring Digital Audio Signal Processing. This will cover synthesis, sequencing, filtering, sample loading and playback, panning and rudimentary analysis. Following this we’ll be looking at audiovisual interaction using video and 3D graphics.
Session 9: Pixel Pushing – 2D And 3D Systems Using Algorithmic And Generative Graphics
In this session we will look at a range of approaches for creating images using pure pixel pushing. We’ll make classic fractals, Chladni patterns, and look at how to create our own DIY 3D environments without any openGL, including an introduction to generative 3D geometry and superformulae.
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