Links update: 30/01/2024
Melodyne is a software application which you can edit audio in a more musical way than was ever thought possible. In Melodyne, you work with notes – and not with a meaningless wave form. You don’t just see where the music gets louder or quieter but also where notes begin and end and at what pitch they lie.
Note-based audio editing
Melodyne grants you unrivaled access to all the musical details in your recordings and samples – note by note. This is made possible by a sophisticated analysis that delves deeply into your recordings and samples, and recognizes and understands the musical relationships within them: the individual notes and their characteristics, the scales, keys and chords, the timing, the tempo, the tone color. And with Melodyne you can edit all these things intuitively. With vocals, but every type of instrument as well – including polyphonic ones, such as the piano and guitar.
Notes and tools
In Melodyne, notes are represented by blobs. By manipulating these with Melodyne’s powerful tools, you can edit (among other things) the pitch, vibrato, volume, sibilants, length, timing and formants of each note. In this way, you can enhance in a musical yet straightforward manner the intonation, phrasing, dynamics and timbre of a performance. While ingenious algorithms ensure your editing’s almost always inaudible, sensitive, natural.
Why Melodyne is better
That Melodyne sounds so good and is so simple to use is based on two things. The less important is the technology.
The decisive factor is its understanding of the music.
Melodyne identifies the notes and the relationships between them. It is only as a result of this knowledge that Melodyne’s algorithms are able to “think” and operate in such a musical way. The benefits to you as a musician and producer include the famously superior sound of Melodyne and many other advantages that software lacking this understanding of musical contexts is incapable of offering.
New in Version 5.3.1
The update to Version 5.3.1 contains improvements and bug fixes, which is why we recommend it to all users.
Pro Tools with ARA: When repeated use was made of the Undo function in Melodyne, under very special circumstances Pro Tools could crash.
ARA and plug-in: Under certain circumstances, not every note was included in local playback.
ARA: When creating a new project, the DAW under certain circumstances displayed an error message even though the new project was error-free.
ARA: When you switched back to Edit Mode from Note Assignment Mode, it could happen that the display scrolled all the way to the top instead of returning to the previous vertical position.
Studio One: When Studio One was launched, a crash sometimes occurred while the Melodyne plug-in was being scanned.
Digital Performer: Under rare circumstances, moving blobs could lead to a crash.
Samplitude: In Melodyne 5.3, it sometimes happened that the ARA files of older projects were muted during playback.
Stand-alone implementation: In Note Assignment Mode, execution of the “Convert Selection to Connected Sequence” function sometimes led to a crash.
Stand-alone and ARA: On very high-resolution screens under macOS Monterey, crashes could occur in Full Screen Mode.
Keyboard shortcuts: The assignments for Track Mode and Clip Mode were erroneously listed under “Editing Tools” instead of “View Configuration”, as they are now.
Keyboard shortcuts: The Fade Tool and Sibilant Balance Tool now appear directly beneath the Amplitude Tool, which corresponds to the layout in the toolbox.
Note Assignment Mode: Under certain circumstances when you were editing in Note Assignment Mode, individual notes were not played back.
Time Handles: When undoing an edit made with the Time Handle Tool, it sometimes happened that the sound of the note in question remained unchanged.
ARA: When the Universal algorithm was used, a display error (gaps between the blobs) sometimes occurred when blobs were being edited.
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