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Mastering The Mix Collection 2019.6 CE R3



Team V.R | 86 MB


Included:
ANIMATE v1.1.2 - Multi-purpose mixing plugins (EXPAND, GROW, IGNITE, PUNCH)
BASSROOM v1.0.1 - Final Mix & Mastering EQ
EXPOSE v1.1.1 - Audio quality control application
LEVELS v2.0.1 - Mixing & metering audio plugin
REFERENCE v1.1.1 - Mixing & mastering utility plugin

Mastering The Mix BASSROOM
Balancing the low-end is one of the hardest challenges in any mix or master. BASSROOM is a final mix and mastering EQ that helps beginners and pros nail their low-end in seconds.

Mastering The Mix ANIMATE
ANIMATE helps you inject life into your mixes in a precise, versatile and colourful way. With four different movement modes, each with individual frequency assignments and mid/side functionality, you’ll get your music jumping out of the speakers precisely how you want.

Mastering The Mix EXPOSE
A stand alone quality control application for anyone interested in releasing high quality music.
Is your track release ready? Are you sure...? Too often music is released with technical issues that degrade the quality. With EXPOSE, it only takes a few seconds to make sure you deliver the best listening experience every time.

Mastering The Mix LEVELS 
Ever felt that your music could have sounded better? There are so many technical details to focus on when mixing and mastering that mistakes are common. LEVELS has presets for CD, Club, Streaming, Youtube and more to help you make sure your music sounds great wherever its heard.

Mastering The Mix REFERENCE
Ever felt your mix didn’t sound as good as your reference tracks? It can be frustrating not knowing exactly how to get your music comparable to your favourite mixes. That's why we created REFERENCE. It’s packed with powerful tools and never seen before insights to help you get closer than ever to the sound of your favourite music.
 
Bassroom v1.0.1

Release Notes & Bug Fixes:

Added Bypass automation.
Selecting all, or from the beginning, or to the end of a reference track causes a crash. Fixed.
WaveLab and maybe other DAWs don't set session sample rate on startup so reference tracks previously saved within Bassroom can't be loaded. Saved targets are still loaded however, and ref tracks can be loaded during a session.
WaveLab and maybe other DAWs don't set transport position so this meant targets didn't show up, fixed.
Strange noise can be heard if buffer latency is not a multiple of 32 (e.g. 256, 515 etc.) Added pop-up reminder if latency is not a multiple of 32.
Output gain added as parameter so is now saved with session and can be automated.
Short Term LUFS targets optional display.
Smoothed Integrated LUFS targets.

 

Team V.R

r3 - BASSROOM updated to v1.0.1

 


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Category: WiN | Views: 155 | Added by: DOLBATOR | Tags: Mastering, 2019.6, Collection, Ce, R3, Mix, the | Rating: 0.0/0
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